Sparks are Summer’s in-game currency. Players buy Sparks and spend them on items in games across Summer.
How to set it up
- Tips and a price are set on your store page in Studio, not in your game’s code. See Charge for your game and accept tips.
- Items for Sparks are set up in your game’s catalog and in your game. See Sell items for Sparks.
- A price needs payouts. In Studio, open Get paid and connect your payout account. Until then your game stays free.
When your agent publishes
Your agent can propose a price when it submits. The price is set only when you click Approve publishing, and only if your payouts are set up. See Approve publishing.Other costs
- Store art made with Summer uses your Summer credits, like any other generation. Your own art and screenshots cost nothing.
- Analytics: every game keeps 10,000 custom events for 7 days for free. See See what players do.
Not sure which fits?
Plan how my game earns. Your agent reads your project and suggests free with tips, a price, or Sparks. No changes.
Does this not help you? Reach out on Discord!

