What an app is
Where apps live
- Studio > Apps lists your team’s apps in Pinned, Scratch, Team apps and Archived. Starter apps adds ready-made ones to your team: Pick one, Asset tracker, Balance table and Live ops.
- An app opens at
summerengine.com/studio/apps/<appId>. - New apps start in Scratch. Choose Keep in the app’s menu to move it to your team’s apps. A Scratch app nobody opens for 14 days is archived. You can restore it for 30 more days.
- Pin to sidebar puts an app in your Studio sidebar.
- In Summer Engine, apps open in the Studio tab. Docking an app next to your scene comes with the next Summer Engine update. See Engine and docks.
How to get one
Ask your agent: Claude Code, Codex, Cursor, Claude or ChatGPT with the Summer Engine MCP. Or describe it to Summer in Studio chat: choose Build a new app in Studio > Apps.Build a team tool. Your agent builds a Summer App and opens it in your Studio tab.
Pages in this section
- Build your first app: the walkthrough for the person who asks.
- Build an app with your agent: the build loop, what breaks apps and prompts that work.
- Agents and apps: data as an API, agent tools, events and the MCP tools.
- SDK reference:
window.summerinside an app, with exact types. - Manifest: name, permissions, data collections, events and tools.
- Design kit: the UI kit and the rules that make apps look right.
- Engine and docks: apps that change your project. Coming with the next Summer Engine update.
- Security: what an app can and cannot do.
- Apps for game teams: economy balance sheet, item and quest database, weapon balance table, loot table editor, level progress tracker.

