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Summer is the game engine built for AI. You make the game with any agent, and you publish it to Summer Games. Summer Grow is the part of Summer Studio for what comes after: publish your game, see how it does, and grow it. Open it at summerengine.com/studio/grow, or click Grow in Studio.

What is in Grow

Entering a jam is part of publishing. See Summer Games Jam.

Your numbers or example data

Every Grow page shows your own numbers once you have them. Until then it shows example data from made-up studios and games, with an Example data note at the top that says what unlocks your numbers. A page never mixes the two.
  • Most pages unlock when you have a game on Summer Games. Publish one at Publish a game.
  • If Summer Games does not answer for a moment, the page shows example data and says so. Try again in a minute.
  • Pages read the last 7, 28 or 90 days. Days are in UTC.
  • Grow reads your first 20 games. Numbers refresh within a minute.
Early access. Pages marked Early access are still being built. They may show example data until you are set up, and some parts are applications to the Summer team rather than buttons that run on their own. Each page here says exactly what is live.
Every page has a How this works panel: what the page shows, where the numbers come from, and how to get them.

Insights

Overview

All your games on Summer Games for the last 7, 28 or 90 days, compared with the days before:
  • Store page views, launches, play sessions and play time, as totals and as a line by day;
  • From store page to play: launches per store page view, play sessions per launch, and the average play session;
  • paid copies sold, when you have sales;
  • a table of every game.
These are counts of visits, launches and sessions, not of people.

Games

Every game of yours on Summer Games in one table, with its status. Open a game for its own page: its numbers by day, players (new and returning, and how many come back), sales, price, wishlists and follows, the newest comments and its custom events. Edit store page opens it in Your games.

Organization

Your studios and your role in each, every game ranked by play sessions, and the biggest rises and drops. Members lists everyone who works on your games. Invite people per game by email, as Admin, Developer or Viewer: Only the owner sees payouts. The owner changes only by transferring the game.

Do it with your agent

The Studio assistant and the Summer Engine MCP know every Grow page. Ask “how is my game doing?”, “put my game on sale” or “apply for a featured place”, and the agent reads your numbers, opens the right page and fills it in. See Use the agent.
Does this not help you? Reach out on Discord!