Meet Your AI Game Development Team
Imagine having a team of expert game developers available 24/7 to help you build your game. That’s what Summer’s AI agents bring to your workflow.Your Personal Game Development Experts
The 3D Specialist When you need help with complex 3D scenes, lighting setups, or material systems, ask Summer to create a 3D specialist:How Specialist Agents Work
Unlike regular chat where Summer handles everything, specialist agents are like bringing in a consultant for a specific job. They stay focused on their area of expertise and can dive deep into complex problems. Example Workflow:- You: “Create a 3D specialist for my character animation system”
- Summer creates a new conversation thread with the 3D specialist
- You work with the specialist on detailed animation rigging, bone hierarchies, and IK setups
- The specialist remembers your project’s animation patterns from previous conversations
- You return to your main chat when the animation work is complete
What Summer Can Build For You
Summer doesn’t just talk about game development - it actively builds things in your project. Here’s what it can create: Game Code That Works Summer writes production-ready GDScript that integrates with your existing codebase. Not just snippets, but complete systems:- Character controllers with proper physics integration
- Inventory systems with UI and data persistence
- AI behaviors that work with your game’s mechanics
- Network synchronization for multiplayer features
- UI textures and button graphics
- Environment backgrounds and tilesets
- Character sprites and animations
- Special effects and particle textures
- Background music that matches your game’s mood
- Sound effects for specific game actions
- Ambient audio loops for different environments
- Voice acting prompts for professional recording
- Code comments that explain complex systems
- Design documents that capture your game vision
- Technical guides for your team members
- Player-facing content like tutorials and lore
Summer’s Knowledge Library
Think of Summer as having instant access to a vast game development library. When you’re stuck on a technical problem, Summer can research and find the right solution. Built-in Godot Expertise Summer knows Godot inside and out. When you ask “How do I create a third-person camera that follows the player smoothly?”, Summer doesn’t guess - it knows the exact Camera3D setup, the right script structure, and the physics considerations. Real-Time Research Summer can search current tutorials, documentation, and community resources while you work. Need to implement a specific shader effect? Summer finds the latest examples and adapts them to your project. Learning From Your Code Summer analyzes your existing code patterns and suggests improvements. If you have a consistent way of handling player input, Summer learns that pattern and applies it to new features. Context-Aware Help Unlike generic AI that gives broad advice, Summer understands your specific game. When you ask for help with collision detection, Summer looks at how you’ve implemented it elsewhere in your project and gives tailored advice.Working Directly in Your Project
Summer doesn’t just suggest changes - it can implement them directly in your Godot project. This means you can describe what you want and see it appear in your game. Safe File Operations Summer creates and modifies files with care. When you ask Summer to “add a health system to my player”, it:- Creates a new script file with the health logic
- Adds the necessary variables and functions
- Connects it to your existing player scene
- Sets up any required UI elements
- Which scenes connect to which scripts
- How your assets are structured
- What naming conventions you use
- How your game’s systems work together
Which AI Models Power Summer?
Summer integrates with leading AI providers to give you the best experience for different tasks.Primary AI Models
Claude 4.5 Sonnet (Anthropic) - Default model for code generation and project assistance- Latest Claude model with superior reasoning for complex programming
- Best for game logic, debugging, and architecture decisions
- Most advanced GPT model with multimodal capabilities
- Great for brainstorming and rapid prototyping
- Optimized for Godot workflows and patterns
- Enhanced understanding of game development contexts
Generation Models
Meshy - 3D model generation- Text-to-3D and image-to-3D conversion
- Game-ready models with proper UV mapping and materials
- High-quality voice acting for characters
- Background music and sound effects
- Multiple languages and voice styles
- Fast, high-quality image creation for game art
- Optimized for concept visualization and asset creation
- AI-powered cinematic cutscenes
- High-quality video content for game narratives
Model Choice
You can select which models to use in Summer’s settings. Each model has different strengths:- Claude: Best for technical accuracy and complex logic
- GPT-5: Best for creative tasks and documentation
- Custom Models: Best for Godot-specific workflows
Staying Current with AI
Summer stays at the forefront of AI technology. When new models are released, we typically integrate them within 24 hours, ensuring you always have access to the latest and most capable AI tools for game development.Unlike free-form file editing, Summer uses specific operations that ensure your project stays stable and nothing breaks unexpectedly.
Add Nodes
Add Nodes
What it does: Creates new nodes in your sceneExample prompts:
- “Add a CharacterBody2D named Player”
- “Create a Button under the UI node”
- “Add a CollisionShape2D to the Player”
- AI specifies the parent node and node type
- Node is created with a unique name
- Automatically selected in the scene tree
- Fully undoable with Ctrl+Z
Set Properties
Set Properties
What it does: Changes node properties and valuesExample prompts:
- “Set the Player’s position to (100, 200)”
- “Make the Button text say ‘Start Game’”
- “Change the sprite texture to player.png”
- AI reads current property values
- Sets new values through the inspector
- Changes appear immediately in the editor
- Each property change is undoable
Connect Signals
Connect Signals
What it does: Connects node signals to methodsExample prompts:
- “Connect the Button’s pressed signal to start_game”
- “Wire up the player’s body_entered signal”
- AI finds the signal and target method
- Creates the connection in the editor
- Generates method stubs if needed
- Opens external editor for code editing
Project Operations
AI can also modify project-level settings:Project Settings
Project Settings
What it does: Changes project configurationExample prompts:
- “Set the main scene to MainMenu.tscn”
- “Add a new layer to the physics layers”
- “Configure the window size to 1920x1080”
Input Actions
Input Actions
What it does: Manages input action mappingsExample prompts:
- “Add a ‘jump’ action mapped to Space”
- “Create movement actions for WASD”
- “Set up controller input for player 2”
Script Operations
Script Operations
What it does: Attaches scripts and opens editorsExample prompts:
- “Attach a script to the Player node”
- “Open the player script in my editor”
- “Create a new script for the UI manager”
Reading Your Project
Before making changes, AI can read your project structure:Project Intelligence
- File tree scanning - AI sees all your scripts, scenes, and assets
- Scene structure reading - Understands node hierarchies and relationships
- Property inspection - Reads current values before making changes
- Script content - Analyzes your existing code for context
What This Enables
Smart Suggestions
AI understands your project structure and suggests appropriate changes
Context-Aware
References existing nodes, scripts, and assets in its responses
Conflict Prevention
Avoids naming conflicts and maintains scene integrity
Incremental Changes
Builds on your existing work rather than starting from scratch
Safety & Limitations
What’s Safe
- All operations are undoable - Standard Ctrl+Z works for everything
- Editor APIs only - No direct file manipulation that could corrupt projects
- Explicit operations - AI must specify exactly what it’s changing
- Immediate feedback - Changes appear instantly in the editor
Current Limitations
- No batch file operations - Large refactors across many files aren’t supported yet
- Limited import settings - Asset import options are mostly manual for now
- Scene-focused - Works best with open scenes rather than project-wide changes
Best Practices
Review changes
Review changes
Always check what the AI plans to do before confirming operations. The change review panel shows exactly what will be modified.
Save regularly
Save regularly
Save your scenes after AI makes changes you want to keep. This persists the changes to your project files.
Use undo freely
Use undo freely
Don’t hesitate to undo AI changes that aren’t quite right. You can always ask for a different approach.
Getting Started
First Chat
Learn how to effectively communicate with Summer’s AI
Project Intelligence
Understand how AI reads and indexes your project
Current Limitations
Know what to expect in the current MVP version
Troubleshooting
Solutions for common issues and questions
Need help or have questions? Reach out to our founders at [email protected] or join our community on Discord for fast responses.

