The pieces you need
Make your game multiplayer
Your server runs the rules; every player runs the same game.
Matchmaking
A ranked 5v5 queue, matched by skill, with an accept prompt.
Parties
Friends queue together and land on the same team.
Instant movement
Each player’s own character moves the moment they press a key.
Fair hits
Shots are checked against where targets were when the player fired.
Shared game world
Rounds, the bomb, the score and each player’s money, kept by the server.
Match results
The server decides who won and closes the match.
Ratings and leaderboards
A rank that moves after every match, and a top 50.
Text chat
Talk to everyone in the match.
Cosmetics
Weapon skins and characters players own and show off.
How it fits together
Plan my game
Plan my tactical shooter. Your agent reads your project and lays out the Summer pieces in the order to build them.
Build the signature features
Rounds and a buy phase
Add rounds with a buy phase. The server runs the round clock, money and the win condition.
Shots that feel fair
Make shots fair. Hits count against where targets were when the player fired.
Does this not help you? Reach out on Discord!

