What you see
Summer counts store page views, launches, play sessions and play time for every game, with no code and no setting.
Tag your links
Share your game with campaign tags, and the Campaigns table shows what each link brought:utm_campaign per post, ad or partner, so you can compare them.
Send custom events
For what only your game knows, such aslevel_completed or tutorial_step_completed, send custom events from your game before you export. The rules, the code and where events work are in Analytics: wire events into your game.
Custom events count toward a monthly allowance with Summer Pro. The four numbers Summer counts for you are always free. When limits apply to you, set your Monthly limit on this page, or ask your agent.
The rest of Grow
- Overview compares all your games with the days before.
- A game’s own page in Games adds players: new and returning, how many come back after 1 and 7 days, and their platforms.
- Dashboards and Alerts build on the same numbers.
With your agent
Ask “how is my game doing this month?”. The Studio assistant reads the same numbers, names the window with every number, finds the weakest step from store page to play, and gives you one next step. From another agent, usesummer_grow_overview and summer_grow_analytics on the Summer Engine MCP. See Use the agent.
Does this not help you? Reach out on Discord!

