Update loop
- Keep
manifest.idstable. On the release API path, reuse the samegameId. - Bump
manifest.version; pass the same version to upload-url and finalize. - Make the GDScript or asset changes needed for the update.
- Run the Summer Engine local test flow.
- Re-export the game-only
.pckand recompute its SHA-256 and byte count. - Submit the new version through the review flow.
Previous: Submit and review
Review submission paths and platform states.
Next: Test the next update
Return to the test loop before exporting another release.

