Get published game
Public published Game resolved by durable ID or current registry slug, with current available featured Items in the configured display zone.
Path Parameters
1 - 128Query Parameters
Opt in to creator-selected item preview backgrounds; omitted or false preserves the original item response.
android, ios, linux, macos, web, windows Opt in to optional image size metadata. Omitted by default for compatibility with strict older clients; the default image URL still serves the web version when available.
Response
Success. Cache behavior is unchanged by public access; honor response Cache-Control.
1 - 128android, ios, linux, macos, web, windows A paid Game is played by players holding its license; free Games need none.
free, paid Creator order with unavailable Items omitted, using current offers and media. Detail is private no-store; acquisition still requires a fresh trusted quote.
6The Game's published Support Items (tagged support-item), cheapest first, with current offers and media. They are the tip choices for the Game's creator. Buying one is an ordinary Game Shop purchase through purchase-requests at the ordinary split; it is never a transfer to the creator. Empty when the Game has none.
4Declared minimum age from the published listing. Null or absent means All ages, the default. This is not a certified rating or an access restriction.
3, 7, 12, 16, 18, null Summer DB owns community scores. Missing authority or identity never implies zero votes. This is independent of content-age classification, discovery rank and playability.
Current globally unique registry slug for public URLs. Listing title edits do not change it; gameId remains the durable identity.
160Latest recorded non-Preview release activation for the Game, shared across device platforms. Rollback or recovery to a different release updates this date; notes and listing corrections do not. Omitted when activation history is unknown.
Latest approved listing activation, not a playable release update. Absent in draft previews and older retained cards.
The revision's selected Game icon, when one is published. It is also present in media.
The creator's declared release, absent when none was declared (the Game is out). A Coming Soon Game is listed but cannot be bought, played or downloaded; its availability reason is coming_soon.
Minimum and optional recommended requirements per desktop platform (windows, macos, linux), each {minimum, recommended?} of free-text os, processor, memory, graphics, storage, network and notes. Absent when not declared.
{uses: [assets|code|generatedGameplay], description?}; an empty uses array means the creator declared no AI use. Absent when not declared.
Mature-content answers (violence, bloodGore, sexualContent, nudity, language, substances, gambling levels; userGeneratedContent, onlineInteraction, inGamePurchases flags; notes). Absent when not declared.
Named media among media[] as the creator named it: flat {keyArt?: {assetId, focalPoint: {x, y} as 0..1 fractions from the top left}, screenshots?: [assetId], trailers?: [{assetId, posterAssetId}]} (the desktop slots named before flows), plus desktop?: {keyArt?, capsuleTall?, capsuleWide?, icon?, screenshots?, trailers?} and mobile?: {icon?, tallCover?, keyArt?, screenshots?}, each image as {assetId, focalPoint}. Absent when the creator named none. Render from storeArt, which applies the fallbacks.
The art each storefront flow renders, with fallbacks applied, so every client picks the same image for a slot. desktop is the summer.games website and the desktop app; mobile is the iPhone and Android apps. Each image names an asset in media[]; render it from that entry (icons from the 256 or 512 variant). Crop every image to its frame at its focal point. Titles, taglines and buttons are drawn by the client, never baked into this art.
About this game, plain text; blank lines separate paragraphs. Render as text, never as HTML. description stays the short description. Absent when not declared.
1 to 5 Game tag IDs of category genre (see GET /v1/store/tags for labels), in the creator's order. Absent when not declared.
Store page features in the creator's order. Clients should ignore values they do not know. Absent when not declared.
single_player, online_multiplayer, local_multiplayer, online_coop, local_coop, cross_platform, controller_full, controller_partial, cloud_saves, plays_in_browser, level_editor, achievements, in_game_purchases Absent when not declared.
Per-language support in code order; its codes equal languages. Absent when not declared (then only languages is known).
Creator links in the creator's order; https only, social kinds restricted to their service's hosts. Clients should ignore kinds they do not know. Absent when not declared.
The iPhone and Android apps' own text. A null field means use subtitle or description. Absent when the phone apps use the desktop text for both.
What a player pays now for a paid Game, in minor units. Present only when accessModel is paid.

