Summer Engine in Codex
Codex is OpenAI’s AI coding assistant that supports MCP (Model Context Protocol). With Summer Engine’s integration, Codex can control your game engine: add nodes to scenes, set properties, import assets, run the game, and debug, all from within your coding workflow. This guide covers the configuration. Setup takes about a minute.Prerequisites
- Codex: OpenAI’s AI coding assistant (CLI or IDE extension)
- Node.js: For running the MCP server (Node 18+)
- Summer Engine: Installed and running with your project open
Configuration
Codex uses TOML configuration. The config file is:- User-level:
~/.codex/config.toml(applies to all projects) - Project-level:
.codex/config.tomlin your project root (trusted projects only)
Option 1: CLI (Recommended)
Add Summer Engine with a single command:Option 2: Edit config.toml
Create or edit~/.codex/config.toml and add:
Step 3: Restart Codex
Close and reopen Codex (or the IDE extension) so it loads the new MCP config. The Summer Engine MCP server starts when Codex starts; it connects to the engine on the first tool call.Step 4: Verify
In the Codex TUI, use/mcp to see your active MCP servers. You should see “summer-engine” with 23 tools. Then try a prompt:
- “Use Summer Engine to add a MeshInstance3D with a BoxMesh to the scene”
Using Summer Engine with Codex
Once configured, Codex can use Summer Engine’s tools when you ask for game-related changes. Example prompts:- “Add a Camera3D and DirectionalLight3D to the scene root”
- “Get the scene tree from Summer Engine”
- “Import this model and add it to the World node: [URL]”
- “Run the game and capture a screenshot”
- “Set the project’s main scene to res://main.tscn”
Troubleshooting
”Summer Engine is not running”
Start Summer Engine and open your project. The MCP server connects to the engine’s local API on port 6550. The engine writes a token to~/.summer/api-token when it starts.
MCP server not appearing
- Config path: Verify
~/.codex/config.tomlexists (or.codex/config.tomlfor project scope) - TOML syntax: Ensure valid TOML (no trailing commas, proper section headers)
- Restart: Fully quit and reopen Codex
Tools return errors
See the Tools Reference for parameter formats. Common issues: wrong node path format (./World/Player), invalid property values (use engine string format like "Vector3(0, 10, 0)"), or the game running when scene edits are attempted (stop it first with summer_stop).
Next Steps
Tools Reference
All 23 MCP tools with parameters and examples
Building a Game
How an AI builds a full game using MCP
MCP Setup Overview
Architecture, prerequisites, and other IDEs
CLI Reference
summer install, run, create, and more
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