> ## Documentation Index
> Fetch the complete documentation index at: https://docs.summerengine.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Live ops: plan updates, events and sales

> One calendar for your games: release dates from your store pages, and the updates, events, sales and maintenance you plan.

<Note>
  **Early access.** Live ops is a planning calendar for now. Plans are saved in your browser only, and nothing on it is published or sent to players. Until you have games on Summer Games, this page shows example data, marked **Example data**.
</Note>

Open **Live ops** at [summerengine.com/studio/grow/live-ops](https://summerengine.com/studio/grow/live-ops).

## The calendar

* A month at a time, with **Previous month**, **Today** and **Next month**.
* Your games' release dates come from their store pages.
* Click a day to plan something on it. Drag an item to move it.
* **Coming up on the calendar** lists what is next.

## Plan something

| Field | What to put |
| - | - |
| **Title** | Up to 50 characters, such as "Winter update". |
| **Game** | Which game. |
| **Kind** | Update, event, sale or maintenance. |
| **From**, **To** | The dates. The end is on or after the start. |
| **Notes** | Up to 120 characters, such as "New biome, two bosses". |

Click **Add to calendar**.

## Make it happen

The calendar plans; these pages do:

| Plan | Where |
| - | - |
| An update | Upload a new version and promote it. See [Publish your game](/grow/publish#review-and-going-live). |
| A sale | Set a discount with dates. See [Promotions](/grow/promotions). |
| A release date | Set it in the store page's **Release** section. |
| An event in your game | Build it into your game, then ship it as an update. |

***

Does this not help you? [Reach out on Discord!](https://discord.gg/summerengine)


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