> ## Documentation Index
> Fetch the complete documentation index at: https://docs.summerengine.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SummerWorldSave

> A validated saved World or explicit pristine World.

**Class:** `SummerWorldSave` · **Inherits:** [`SummerWorldSaveReceipt`](/api-reference/gdscript/types/world-save-receipt)

A validated saved World or explicit pristine World.

Opaque game-defined bytes. Apply and validate these bytes before acknowledging restoration. A pristine World has revision zero and no digest; a failed load never returns a pristine World.

## Methods

### has\_save

```gdscript theme={null}
func has_save() -> bool const
```

Whether a previously committed save exists.

**Returns:** bool

### get\_data

```gdscript theme={null}
func get_data() -> PackedByteArray const
```

Returns game-defined bytes. Mutating the returned array cannot change this load result.

**Returns:** PackedByteArray

***

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